This is early prototype of AR + Geolocation apps made with Unity. The apps can retreive device location Use the player location to populate 3D object based on pre-defined coordinate from internal server. For optimization purposes, AR will only populate the 50 nearest 3D object from device location.
Communication with internal server is using Restful API protocol.
Early version of the prototype
https://drive.google.com/file/d/1JYOjn2o64FYqKFmASXCIW0u1OfPPzRAS/view?usp=drive_link
Protoype with Mockup UI in mobile formats (debug mode)
https://drive.google.com/file/d/1ZXkAO9EmS6AheJSAVD2j4kScYXn6vLd7/view?usp=drive_link
Analyze the project file here :
https://drive.google.com/file/d/1JlNanbv5qfPfd79a8Hosuwfva8V5eEne/view?usp=drive_link